Sony is Already Hiring to Bring PlayStation Now to Smartphones and Tablets

on February 13, 2014 4:02 PM

When Sony announced PlayStation Now at CES, and mentioned that in the future we’d get the services on devices like smartphones, tablets and set-top boxes, most thought it was an option far in the future. Turns out it isn’t, at least in development terms, as Sony is already hiring to make it a reality, as shown by a career opportunity ad posted today by the publisher:

Below you can see an excerpt of the ad, with the relevant parts bolded:


Do you want to bring Gaikai’s game-streaming technology to smartphones, tablets, TVs, consoles, and other devices? To be on the team that pulls it all together? To work with innovative technology and innovative partners on innovative devices? Join us

As a part of Sony Computer Entertainment, Gaikai is leading the cloud gaming revolution, putting console-quality video games on any device. We are working with our partners to port, customize, and optimize Gaikai’s systems on different client device platforms: smartphones, tablets, set-top boxes, TVs, consoles, the works.

The Integration Support Engineer position is a hands-on engineering role for someone who likes working in small teams and with other sharp engineers in in a success-oriented, fast-paced, and fun environment. This is a hands-on engineering role for someone comfortable working in native code on different device platforms, interacting with technical and production team members both inside and outside the company, and who enjoys working in a success-oriented, fast-paced, and fun environment.


  • Experience integrating native code on devices such as smartphones, tablets, Internet-enabled TVs, consoles, set-top boxes, etc.
  • Experience coding for high performance requirements
  • Strong background in multi-threading coding to optimize for speed and to recognize and protect against race-conditions/timing bugs
  • Experience working with different video targets, screen sizes, aspect ratios


Especially the last point definitely indicates development on smartphones and tablets, as TV and consoles pretty much work with similar resolutions and aspect ratios nowadays, on the other hand smart devices come in a plethora of different screen formats that PlayStation Now will have to tackle.

I’m actually quite curious to see what kind of solution Sony’s team will create to work around that problem. It’s a bigger issue than many would believe, as smartphones already have limited screen estate, so every pixel will have to count.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.