Sony London Studio Working on Morpheus Title with “High-Quality Audio Content” Based on Unity

on April 16, 2014 5:05 PM

Sony Computer Entertainment’s London Studio seems to be at the forefront of development for Sony’s virtual reality headset Project Morpheus, as mentioned in a career opportunity ad published today by SCEE, seeking a Sound Designer.

The WWS Creative Services Group (CSG) is a centralised resource providing sound, music, programming, video, motion graphics and graphic design services to Sony’s Worldwide Studios.

We are looking for an experienced Sound Designer to work with CSG’s London audio team on a project for Project Morpheus. The position is in-house, based at SCEEs London Studio.

The ad also stresses that the candidate will have the responsibility of creating “high-quality audio content” for the project. Between the desirable skills AAA development background and experience with Unity are also mentioned, indicating that the project is being made using the indie-favorite engine.

London Studio already impressed at the Game Developers Conference with the tech demo The Deep, and it’s unclear if this project is an expansion of said demo, maybe turning it into a full game, or something entirely new.

In other news SCE London also posted another hand seeking a Senior Environment Artist to work on creeating environment and prop assets “with a predefined art style” on “next generation PS4 titles,” but that’s probably related to a different project.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.