Sony Santa Monica Unannounced Game’s New Character Artist is Amazingly Talented: Check His Art Out
Today we continue our exploration of the work of the artists behind the most anticipated upcoming games, and more precisely we’re going to get an extensive look on the labors of love of Rafael Grassetti, who is one of the newly hired Character Artists at Sony Santa Monica, currently at work on its mysterious unannounced title.
Grassetti started his career as a freelance in 2008, then he moved on to BioWare in 2011, where he worked on Mass Effect 3. In 2012 he made the jump to SCEA in San Diego, where he took the role as Lead Character Artist on six different titles, including Killzone: Shadow Fall, inFAMOUS: Second Son, and The Order: 1886.
Finally, last November he landed at Sony Santa Monica as Character Artist, and his work speaks for itself.
Below you can see a sample of his incredible artwork, which he often turns into actual statues. In the gallery, between many other things, we can even find gems like an unpublished early version of Connor’s costume for Assassin’s Creed III, a beautiful FemShep, Ryuko Matoi from Kill la Kill and much, much more.
As usual it’s important to mention that none of the artwork included in the gallery below belongs to Sony Santa Monica’s unannounced game. It’s mostly Grassetti’s personal work with some of his professional work for previous games and other media.
If you want to see more of Grassetti’s awesome artwork, you can check out his personal portfolio.