Sony’s Jack Tretton: “We have the Largest Development Studios in the Industry”
Sony Computer Entertainment America CEO Jack Tretton is quite confident in the ability of his company to produce great games for PlayStation platforms, and he told Forbes in an interview that the company has all the numbers it needs to bring the big guns to bear, even if most of the games will still come from third parties.
I don’t think there’s any question that we have a great stable of software –almost to a fault, because it’s difficult to really give each title their day and give it the marketing support that it deserves. But you know, we have the largest development studios in the industry. We’ve got over 2,000 employees all over the world working to build great games for PlayStation, and games that are not only critically acclaimed, but do great volume. I mentioned The Last Of Us and games like GT6, and we have great games at launch like Knack, and we have games like Infamous: Second Son coming. So I think there are a lot of great franchises that we’ve introduced historically, but there’s new IP you know coming out all the time. So yeah, I really feel great about our franchises.
I do think, in comparison to Nintendo and their business model, they’re more about their first party franchises, where we’re very proud of our offerings and our differentiation, but a good 70 to 80 percent of the key franchises are gonna come from the third party community.
Looking at how many great games come out of Sony’s worldwide studios, it’s hard not to understand where Tretton comes from. For now only a fraction of the development power Sony can harness has actually been applied to the PS4, and it’ll be very interesting to see what will come when the big guns will be pulled out.