Sony's Shu Yoshida Talks on the Value of Playing the Competition's Games: "I'm a Very Good Customer"

During a conversation moderated by PS4 Lead Architect Mark Cerny held at the Computer History Museum in Mountain View, California, on April 10th, Sony Computer Entertainment Worldwide Studios President Shuhei Yoshida talked about the value of playing games made by competing companies:

Cerny mentioned that Yoshida-san has quite the reputation as a gamer, but not just a PlayStation gamer, as he plays games from the competition and tweets aboout them, then he asked if that’s not counterproductive.

Oh no no, it’s very productive. The ideas can come from anywhere. I’m not making games, but I’m in the position to evaluate games, or to discuss with game creators who come up with new ideas. Some ideas might already exist in the market, and that could be applied, or changed or improved.

It’s always good to play games that other people are making, so that we get inspired.

Cerny then mentioned how Yoshida-san complimented a Nintendo game that will never appear on PlayStation, and Yoshida-san explained:

I own two Wii U. I actually try to own two units of all consoles that come out. One is to play US games and one to play Japanese games.

Actually I buy the competition’s hardware on the day it comes out. And when I cannot find in the the stores, I purchase them on  auction sites, so I typically spend a hundred dollars more of what they’re charging. I’m a very good customer.

Yoshida-san also explained how he was banned twice from Nintendo’s Miiverse, but that is already history. You can watch the whole conversation here. Believe me, it’ll be worth your time.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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