Sony’s Shuhei Yoshida Explains The Last Guardian’s Absence at Events; “We Don’t Want to Show Too Much”
After a highly-anticipated (and long-awaited) re-reveal at this year’s E3 2015, the PS4-exclusive The Last Guardian has had a noticeably quieter presence at events and trade shows after E3 this past June, though Sony’s President of Worldwide Studios Shuhei Yoshida explained that it’s for a particular reason.
Speaking in an interview with GameSpot, Yoshida explained that due to the game’s story-heavy focus, Sony is intending that it doesn’t want to reveal too much more about the game at this time and possibly spoiling or giving away the narrative driving the game. Yoshida explained:
“Development is going well, but because it’s about the story, we don’t want to show too much. We wanted to show that it exists, it works, it runs. It’s not like we won’t show anything before launch, but I think we will try to limit what we show about the game.”
Following its initial reveal in 2009 as a PS3 title, The Last Guardian grew dormant for many years with development troubles before being re-revealed at this year’s E3 2015 as a PS4 exclusive title.
After E3 though, The Last Guardian hasn’t been seen or played at events such as Gamescom 2015, Tokyo Game Show, or last month’s Paris Games Week, other than a neat interactive version of the game’s lovable bird/dog hybrid, Trico at TGS 2015.
The Last Guardian is currently in development for PS4, with release expected in 2016.