SoulCalibur VI Isn't in Development for Switch, but Bandai Namco Might Consider It After Launch

While SoulCalibur VI is not being developed for the Nintendo Switch, Producer Motohiro Okubo doesn't close the door to the possibility of a future port.

August 26, 2018

There have been rumors in the past about a possible Nintendo Switch version of SoulCalibur VI. At Gamescom in Cologne, Germany, DualShockers talked with Producer Motohiro Okubo, asking him if there is any truth to those rumors.

Okubo-san explained through a translator that a Switch version is not in development, but he did not close the door to the possibility for the future.

“At the moment there is no development for Switch at all. I understand that the Switch is a very successful hardware, and of course if there is a possibility, then it would be great to do it.

At the moment we’re focusing on the October 19th launch, so we don’t even have the time to think about that possibility. After the launch we’ll think about the possibility.”

There you have it, straight from the lion’s mouth: rumors of a Nintendo Switch version were false, but not all hope it lost, and Bandai Namco might explore the possibility of a port after the game releases on its original platforms.

If you want to see more of SoulCalibur VI, you can check out the reveal of Tira, and the Libra of Soul story mode, that lets you create your own fighter.

Why Ratchet & Clank is the Most Important PS5 Game

You can also read Okubo-san’s comments on the current situation of the SoulCalibur franchise. 

SoulCalibur VI will release for PS4, Xbox One, and PC on October 19th, 2018. You can already pre-order the game on Amazon.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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