[UPDATE: Ubisoft has clarified in a statement a few more details regarding the delay, due to reports that the company was working with an external developer on South Park: The Fractured But Whole. A representative from Ubisoft clarified that development of The Fractured But Whole is “internalized” and “only between Ubisoft and South Park Digital Studios,” whereas the previous game in the series, The Stick of Truth, was a collaboration between Ubisoft, South Park Digital Studios, and Obsidian Entertainment. Ubisoft CFO Alain Martinez has clarified in a statement that the game “just needed a few months more” in development.]
The original story follows below:
Today, as part of its newest earnings report, Ubisoft announced that South Park: The Fractured But Whole’s release has been moved from its previous early 2017 slot to sometime during Ubisoft’s fiscal 2017-2018, aka sometime between April 2017 and March 2018.
Ubisoft declined to provide an explanation for why the the game’s release had been pushed back, nor did it refer to it as a delay. As you may know, the game was originally set to release in December 2016, but was delayed to early 2017 two months before it’s supposed launch, in September. At the time, Ubisoft said the delay was due to “make sure the game experience meets the high expectations of fans.”
In part due to the delay of South Park: The Fractured But Whole, Ubisoft has revised its full-year sales forecast downward. The publisher and developer now expects full-year sales to be land between $1.54 billion and $1.59 billion, which is a small decline from the previously announced range of $1.7 billion and $1.78 billion.
When and if Ubisoft has shares more details on the game’s release and delay, we will be sure to update the post. In the meanwhile, you can check out the game’s latest trailer here, as well the newly-announced collectible figurines.
South Park: The Fractured But Whole is set to release for PS4, Xbox One, and PC.