PS4 Spider-Man's New York City Is "Several Times Larger" than Sunset Overdrive's City

Insomniac Games draws a comparison between Spider-Man's New York City and Sunset City from Sunset Overdrive.

July 10, 2017

Insomniac Games’ upcoming game Marvel’s Spider-Man is an open world title, and the inevitable question that always comes up with this kind of game is “how big is the map?”

That question was answered, at least in part, by the developer on Twitter.

When asked to compare Spider-Man’s rendition of New York City with the map of The Witcher 3, the folks at Insomniac explained that they couldn’t make that specific comparison, but they offered instead another indication, mentioning that it’s “several times larger” than Sunset City, the setting of the studio’s previous game Sunset Overdrive.

It’ll certainly be interesting to see how close Spider-Man’s NYC is to the real thing, but for now we’ll have to be content with this.

Marvel’s Spider-Man still does not have a release date or even an official launch window besides a generic “2018,” but it will be released exclusively for PS4. Sony Interactive Entertainment President Shawn Layden also seemed to imply that the game will launch in the first half of the year.

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A few days ago, we also learned that in the game’s world Peter Parker has already been Spider-Man for eight years, and Miles Morales will serve as a catalyst to show a new side of the beloved hero. On top of that, a video was released introducing several senior members of the staff working on the title.

If you want to see what the game looks like, you can check out the latest trailer, and a batch of screenshots.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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