Following Sony Interactive Entertainment’s press conference at E3 2017, Spider-Man Creative Director Bryan Intihar talked more about the game during the YouTube Live coverage.

The game's open world is a "sprawling Manhattan" and you can swing and go everywhere as much as you want. It was designed with the idea that "no obstacle should be in your way." The parkhour elements of the game can adapt to every situation.

To describe combat the team uses the term "acrobatic improviser," and combines ground and air combat, the webs, the environment around Spidey and even gadgets to make you feel like you're really ping-ponging around the battle area.

The game is set in its own unique universe created alongside Marvel, Peter Parker is 23 and has been Spider-Man for a while. He has a level of mastery comparable to an athlete in the prime of his career. At the same time, he's struggling on a personal level, trying to keep his life in order. He just graduated from college and got a job. This kind of conflict is part of the story.

The trailer showcased tonight is pretty early on in the game. Spiderman has already taken down an enemy and a new gang has appeared, the Inner Demons going after the first enemy's territory. They're led by Martin Li (Mister Negative). Peter Parker actually knows him. Intihar mentioned that it's "a big story" and that while for now they're just talking about Spider-Man gameplay wise, Peter Parker himself is represented "really well" in the game.

"It's a story of the man behind the mask as much as the man in it, and Peter is very integral to the experience, whether it's in the story or even in gameplay."

The game is not tied to the Spider-Man: Homecoming film. Insomniac wanted to do its own thing and Marvel embraced that.

Last but not least, the trailer (which you can watch here) was running on PS4 Pro in 4K, and E3 attendees will be able to see it in HDR.

If you want to see more, you can also enjoy a new batch of screenshots. Spider-Man will release next year exclusively for PS4.