Split/Second Races To PSP This Holiday

By Yaris Gutierrez

July 7, 2010

After playing Split/Second at PAX East with Joel, I have to admit that I was stunned at what Disney Interactive Studios managed to conjure. The name “Disney” usually leaves the thought of cute little characters entrenched in a fantastic world of singing birds, colorful vegetation, and hot cartoon women fighting off the evils of god knows what. The name instills everything that’s excessively lovable (watch Finding Nemo if you don’t believe me). What you wouldn’t expect, however, is a game that is completely opposite of what they’re known for. A game that a tad more violent and action-packed than what we’re used to.

Split/Second is a racing game that gives players the ability to build up their power meter through deft driving and triggering “power plays” – explosive moments that take out opponents or alter the tracks. Already released on PC, Xbox 360 and PS3, Disney Interactive Studios announced that their award-winning action racing game will be coming PSP this holiday season. Those of you who aren’t familiar with Split/Second, the game takes place within a hyper-competitive reality television show with city-sized sets rigged for destruction. In so many words, think Michael Bay meets Fast and the Furious; tons of awesome cars racing one another competitively with a hefty dose of explosions filling your screen.

The PSP version of the game will include unique handling and controls, a new track, and challenges which aren’t available in the current versions of the game. To spice things up a bit, the game will also include four-player local multiplayer. A definitive date hasn’t been set as of yet, but, as stated before, look out for it this upcoming holiday season.

Have something to tell us about this article?
Let us know

Gaming Trailers

Super Monkey Ball Banana Mania | Morgana Joins the Gang
Dauntless | Ostigaard Justice Teaser
Yaris Gutierrez

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.

Read more of Yaris's articles

Got a tip?

Let us know