Square Enix Boasts "Solid Start" for Rise of the Tomb Raider and Just Cause 3; Posts Strong Financials

By Giuseppe Nelva

February 4, 2016

Square Enix just announced its quarterly financial results related to the nine months ended on December 31st, showcasing a significant growth in sales and profit year on year.

We also get the specific results for each business segment, with the Digital Entertainment segment that leads by a solid margin, even if the biggest growth came with the relatively small merchandising segment.

Finally, the forecast for the full fiscal year ending on March 31st also predicts a solid improvement over last year’s result.

The press release also gives a more detailed analysis of the results of the Dogital Entertainment segment, boasting a solid start for Rise of the Tomb Raider and Just Cause 3, and continuing strong performances for Final Fantasy XIV and Dragon Quest X. Good performance and successful launches are reported also for mobile and browser games.

“The Digital Entertainment segment consists of planning, development, distribution, and operation of digital entertainment content primarily in the form of games. Digital entertainment content is offered to meet customer lifestyles across a variety of usage environments such as consumer game consoles (including handheld game machines), personal computers and smart devices.

During the nine-month period ended December 31, 2015, in the area of content for platforms such as smart devices and PC browser, existing games are continuing to show strong performance, coupled with successful launches of new game titles for smartphones such as “MOBIUS FINAL FANTASY,” “HOSHI NO DRAGON QUEST,” and “FINAL FANTASY BRAVE EXVIUS.”

Among the console game titles, “JUST CAUSE 3” and “RISE OF THE TOMB RAIDER” made a solid start. Revenues from operation and expansion disc sales of massively multiplayer online role playing games such as “FINAL FANTASY XIV” and “DRAGON QUEST X” are sustaining their strong performances.

Net sales and operating income in the Digital Entertainment segment totaled ¥110,145 million (an increase of 46.0% from the same period of the prior fiscal year) and ¥23,114 million (an increase of 64.1% from the same period of the prior fiscal year), respectively.”

Why Ratchet & Clank is the Most Important PS5 Game

Now, if only they announced a western release for Dragon Quest X, it’d brighten my day, but unfortunately we’ll have to wait longer for that, if it’ll ever happen.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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