Known initially for his work on the hit indie title Hyper Light Drifter, developer Teddy Dief (full name Diefenbach) shortly after took on a role as a creative director at Square Enix Montreal, though the developer has announced that his full-time capacity at the studio has ended.
Dief explained in a blog post on his personal website that he has left his creative director role at Square Enix Montreal, the studio which mainly produced Square Enix’s mobile projects such as Hitman GO and Lara Croft GO. Specifically, Dief explained that his departure from the studio came as a result of the cancellation of a project he was working on, and that the project “was sadly no longer compatible” with strategic shifts within Square Enix Montreal.
Aside from that, Dief stated that “the talented team” that he was working alongside on the project will remain at Square Enix Montreal, though assigned on to other projects, while Dief himself said that “it has been a privilege to direct at Square Enix,” though after the project cancellation, he felt that the situation was no longer “the place for me to pursure the type of work I aspire to make – the avenues of storytelling in game design I’ve been trying to explore in my career.”
Capping off his statement, Dief explained that he will be pursuing independent development full-time once again after his work at Square Enix Montreal, and explained that he has “new collaborations coalescing.”