Square Enix Working on New IPs; Aims to Reboot Existing Ones and Develop in Collaboration with Partners

Square Enix Working on New IPs; Aims to Reboot Existing Ones and Develop in Collaboration with Partners

Today Square Enix released the transcript of its financial results briefing outlining the plan for Fiscal Year 2016, and CEO Yosuke Matsuda explained the company’s IP policies going forward.

First of all, Square Enix plans to strengthen and rebook existing IPs:

First is to strengthen and reboot our existing IPs. We would like to focus on how to utilize the numerous assets of content that we have nurtured so far, and apply them to the latest trend. As for the platform, we would like to use consoles and smart devices in parallel. Just focusing on one platform is not enough. We believe it is significant to serve both platforms, if we are to offer game content and services that appeal to the new generation.

Secondly, Matsuda mentioned that the company is actually already working on new IPs, and plans to continue doing so in the current fiscal year:

The second policy is to create new IPs. I cannot disclose much at this moment, but we are working on various initiatives, including some experimental projects.
So far, we have created IPs for a wide range of platforms, including consoles, smart devices, PCs and publication. Based on this strength, we will actively work on creating new IPs in FY2016/3.

Lastly, the publisher realized that it cannot take advantage of its large IP portfolio all by itself, so continuing to collaborate with external partners is a good way to keep them going:

The third IP policy is to collaborate with partner companies. With so much changes going on in the market, we will suffer a big opportunity loss if we try to do everything all by ourselves. Through collaboration, we will utilize the strengths of other companies which we ourselves lack, and grow the size of the business. A good example is “DRAGON QUEST HEROES,” So far, we had not worked on a full-scale action RPG. However, we were able to create a new style for “DRAGON QUEST” through collaboration with Koei Tecmo Games.

Personally, I’m quite curious to see which new IPs Square Enix has in the boiler. Hopefully we’ll see something new coming from the Japanese arm of the company coming to consoles and PC.