Star Citizen Overtakes 23 Million in Crowd Funding, Gets Fantastic Aurora Brochure and Artwork

on October 19, 2013 7:48 AM

Star Citizen fans have several reasons to celebrate today, as the upcoming PC space sim flied past the 23 million dollars stretch goal (it’s now sitting on a mind boggling total of $23,164,484).

But that’s not all. Cloud Imperium Games released the spectacular and extremely detailed brochure of the Aurora spaceship (you can download it here) and two beautiful pieces of concept artwork of the Retaliator cockpit, that you can see at the bottom of the post and click on them to enlarge to insane resolution.

The 23 million stretch goal unlocks the Xi’an Scout spaceship, while another has been added for 25 million, described as follows:

Enhanced Alpha – We will use additional funding to build a wider alpha test than we had originally intended for the first phase of Star Citizen’s launch. The initial plan was to first launch servers in North America and then expand to areas such as Europe and Australia to decrease latency in these areas, perfecting the game as we improve the experience around the world. This funding will allow us to invest in a wider infrastructure for our early testing, spinning up remote servers earlier. Hitting this goal will also allow us to increase the number of remaining alpha slots. Extra alpha slots not only means more Star Citizens will travel the ‘verse at launch, but that we will receive more feedback and more stress testing. This in turn will allow us to better balance and enhance the Star Citizen experience!

Something tells me that this beautiful looking game will get there, and then some.



 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.