Impressive Star Citizen Video Shows Living Crew AI in Squadron 42; Crowdfunding Passes $179,000,000

Star Citizen's single player Squadron 42 will feature advanced AI that aims to make the crew of the player's warship feel alive and dynamic.

Today Cloud Imperium Games released a new video of its upcoming space simulator Star Citizen, and more precisely about the single-player campaign titled Squadron 42. 

The video showcases a very interesting feature, in the form of a series of implementations designed to make the Idris-class warship where we’re stationed like a living environment, with a full crew that goes about its business and interacts with the player in a believable and dynamic fashion.

Even just seeing it work-in-progress is certainly very impressive, and you can check the video out below.

In other Star Citizen news, the crowdfunding campaign is continuing to progress at its usual sustained pace, and it has now passed 179 million dollars. To be more precise, the count is at $179,085,487, with 1,987,836 registered users.

If you want to see and learn more about Star Citizenyou can read our report about the current employee headcount, enjoy more videos released last weekmore info on the single-player campaign Squadron 42 directly from Chris Roberts, the spectacular vertical slice of the campaign that is often referenced in today’s video, and a version of the same footage with commentary from the developers, another video featuring the Coil, and a teaser starring Mark Hamill. You can also read more about the soundtrack, and the plans for the next major update to the persistent universe, that will be alpha 3.1 in March.

For the sake of full disclosure, please keep in mind that the author of this article is one of the backers of Star Citizen‘s crowdfunding campaign mentioned above.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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