Star Citizen Gets New Videos About Ship Combat and Weapons; Crowdfunding Passes 178 MIllion Dollars

Cloud Imperium Games details weapon balancing and ship combat in two extensive videos about the upcoming space simulator Star Citizen.

February 11, 2018

Star Citizen developer Cloud Imperium Games released a couple of new videos focusing on combat.

The first video is the weekly episode of Around the Verse featuring weapon balancing both on foot and in space, but we also get to see other goodies, including the first iteration of character customization.

The second video is the new episode of Reverse the Verse, in which Tech Designers John Crewe and Andy Nicholson talk all things ship balance and space combat experience.

Both videos are certainly interesting, as they shed light on some of the deepest and trickiest aspects of game development.

In other Star Citizen news, the crowdfunding total has passed another milestone and is now over 178 million dollars. To be more precise, it’s sitting at $178,194,460 at the moment of this writing.

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You can check out the full video below. If you want to see and learn more, you can enjoy more info on the single-player campaign Squadron 42 directly from Chris Roberts, the spectacular vertical slice of the campaign, and a version of the same footage with commentary from the developers, another video featuring the Coila teaser starring Mark Hamill. You can also read more about the soundtrack, and the plans for the next major update to the persistent universe, that will be alpha 3.1 in March.

For the sake of full disclosure, please keep in mind that the author of this post is one of the backers of Star Citizen‘s crowdfunding campaign.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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