Starbound Lifetime Sales Pass 2.5 Million
Yesterday, via a blog post, indie developer and publisher Chucklefish revealed that its hit procedurally-generated sci-fi action-adventure game, Starbound, has surpassed 2.5 million lifetime sales.
Starbound took roughly five years to develop, and is still getting worked pumped into it via patch and content updates. Writing via the blog post, Chucklefish Community manager Molly Carroll revealed that the game’s next patch will flesh out a part of the game both it, and its fan are eager to explore further: space.
Carroll says the team has “lots of big plans” for the upcoming update, and provided the following tease of what is in the works:
Thanking the community Carrol writes:
2016 was really huge for us! In July, we finally released Starbound 1.0 after five years of development. Over the Christmas break, we hit another milestone – we’ve sold over 2.5 million copies of Starbound! I’m trying to visualize a crowd of two and a half million people, but I’m struggling. We’ll just go with… that’s a lot of people? That’s a lot of copies! That’s a lot of alpaca suits and Matter Manipulators and dead Poptops.
So thank you for sticking with us over the years, for buying and playing our game and recommending it to your friends and having faith in our ability to pull this whole thing off. We couldn’t have done it without you. 🙂
Starbound is available on PC for $14.99 USD.