Nothing speaks game launch success like cold, hard data. And Xbox General Manager for Marketing, Aaron Greenberg, is happy to pass along the positive stats from the newly-released State of Decay 2. Boasting “record-breaking” numbers, the sequel has managed to land a million users in the first two days since the game’s global release.
Now, let’s start off with the nay-saying caveats. It isn’t immediately clear from the article found on Xbox Wire, but the records that State of Decay 2 is breaking are ones from the series. Specifically, a series that consists of two mainline games and a remaster. Additionally, while the records note they are from the first two days since the global launch, it is more like six days if we include the Ultimate Edition purchaser’s Early Access.
So all of that aside, there are still impressive for the sophomore game in the series. Specifically, it’s good to see that the online community is better received than similar recent launches. State of Decay 2 had the following in the initial six days:
- 1,000,000 players (average 166,667 players per day)
- 3,500,000 hours played (average 583,333 hours per day)
- 41,000 unique broadcasts (average 6,833 broadcasts per day)
- 675,000,000 zombies killed (average 112,500,000 zombies per day)
- 6,000,000 snacks/fireworks used (average 1,000,000 per day)
According to Greenberg, the average survival time for a player is about three in-game days, with some people already surviving over an in-game month.
While these numbers aren’t Fortnite numbers by any means, it is still healthy success for the newly-launched Xbox exclusive. DualShockers recently reviewed State of Decay 2 and awarded it a 7.0 out of 10.
State of Decay is available now for both PC and Xbox One. If you want to be a part of the statistic above, feel free to pick up the zombie survival game on Amazon. Or, of course, play the game at a heavily discounted price via Xbox Game Pass.
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