State of Decay 2 Finally Unleashes its Zombie Hordes on Xbox One and PC this May

Undead Labs and Microsoft have revealed that State of Decay 2 will finally be releasing for PC and Xbox One on May 22 for only $29.99.

on March 6, 2018 12:40 PM

Microsoft and Undead Labs first announced State of Decay 2 back during their E3 2016 Press Conference, and have been steadily revealing more and more about the game since. Since the last E3, the game has just had a vague Spring 2018 release window, but that finally changed today. As part of IGN First, State of Decay 2′s release date and price have been revealed. The game will release on May 22 for $29.99, with an Ultimate Edition costing players $49.99.

This announcement also reaffirms that State of Decay 2 will be part of the Xbox Play Anywhere program, meaning those who pick it up on Xbox One will also get the Windows 10 version, and vice versa. If you are subscribed to the Xbox Game Pass, you will be able to play State of Decay 2 as part of that service.

While the base game’s price may seem a bit lower than expected, Microsoft’s General Manager of Games Marketing Aaron Greenberg told IGN that the lower price means more players will have the opportunity to try out the game, which will hopefully sustain long-term┬ácommunity engagement:

“Our goal is to build a long-term relationship with the State of Decay community and to foster deeper experiences with the franchise. We believe State of Decay 2 accomplishes this goal by immersing fans in the ultimate zombie survival fantasy, and we want to give more players the opportunity to join in and experience this unique game.”

For those of you curious about it, State of Decay 2 Ultimate Edition will net players early access to the game, State of Decay: Year One Survival Edition, and the Independence and Daybreak post-launch DLC packs. State of Decay 2 and its Ultimate Edition will finally be available on both PC and Xbox One on May 22.

 /  Staff Writer
Tomas Franzese is a Staff Writer at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.