When you think of dungeon-crawling RPGs, what genre do you usually associate it with? Probably fantasy I bet, since many crawlers seem to tell their tales in realms of magic and wizardry, in medieval-like worlds. Indie studio Juggernaut Games seeks to change that, with their upcoming science fiction title Starcrawlers, which will allow players to run a crew of “talented fixers” who take on shady jobs on the fringes of space, while exploring, fighting and resolving encounters however players choose.
Starcrawlers are described as individuals who specialize in taking jobs other won’t, be it in hacking, smuggling, or “advanced ass-kicking.” Starcrawlers as a game will drop players and their team into procedurally-generated environments full of “lethal enemies, unexpected events, and deadly traps.” With a conspiracy afoot, players may stumble upon valuable information, and how you choose to use it is up to you.
As players press on through the dungeon, harder and tougher enemies will arise, with elite bosses that require strategic decisions depending on your team build, their combat specialization and their gear. The team will also influence what players can do while exploring, with each character class bringing their own specialties that allow you to avoid obstacles, deal with NPCs efficiently, and navigate hazards, some of which you can view in the trailer and gallery below.
The game will be coming to PC, Mac and Linux platforms, with a soundtrack by Ben Prunty and deep character customization and upgradeable loot options. There’s no word on when the game is set to release, but a Kickstarter campaign will be arriving soon, so more details will follow.