Straley: “Naughty Dog Programmers = Wizards;” TLOU PS4’s Tech Advancements Apply to Uncharted 4 Too

Straley: “Naughty Dog Programmers = Wizards;” TLOU PS4’s Tech Advancements Apply to Uncharted 4 Too

Naughty Dog has been hard at work on The Last of Us: Remastered and Uncharted 4: a Thief’s End, and today there must have been some major breakthrough at the studio, as a festive atmosphere definitely permeated the Twitter accounts of multiple major players. Game Director Bruce Straley was quite explicit in the praise of his technical team:

Naughty Dog programmers = wizards. #TLOUremastered

Dynamics Artist Neilan Naicker responded in kind:

Those Naughty Dog programmers came from the moon.

Lead Programmer Christian Gyrling defined whatever happened “amazing,” but even more interestingly, it looks like it won’t be limited to the PS4 version of The Last of Us,  as he mentioned that most technical advancements will also apply to Uncharted 4.

At this point in the console generation we are still figuring out the hardware. Most changes apply to both games. #PS4

On the other hand, the other arm of Naughty Dog, Sony’s ICE Team, which works on the low level improvement of the PS4, likes to be more stealthy in its work, as clarified by Programmer Cort Stratton, who answered a question on when we’ll hear something about the console’s performance boosts they’ve been working on:

You won’t, officially. The ICE team doesn’t have a very good PR department; we prefer to work behind the scenes.

It’s definitely refreshing to see programmers getting their fair share of praise, as those that directly work on the code are normally the unsung heroes of the industry. Of course some choose that path on purpose, like the folks at the ICE team. If the programmers working on The Last of Us and Uncharted 4 are wizards, Stratton and his team could probably be defined tech ninja.