New Street Fighter V: Arcade Edition Character Falke Receives First Gameplay Trailer; Coming Next Week

Falke, a clone of M. Bison whose attacks revolve around her staff, will be hitting Street Fighter V: Arcade Edition on PC and PS4 on April 24.

Last year, Capcom revealed the six new characters that would make up Season 3 Character Pass of Street Fighter V: Arcade Edition, and one of these fighters is a new character named Falke. Today, we learned that Falke will be hitting the game on April 24, and also received a gameplay trailer that shows us her unique moves.

According to Capcom, Falke was first built as a clone of M. Bison, who we see her sparing with in her gameplay trailer. After heavy experimentation from Shadaloo, Falke is able to infuse Psycho power into various objects, like her staff named Harmony. She was eventually broken out of Shadaloo by Ed, so those characters now have a sibling-like bond.

Harmony allows Falke to be a more ranged character, but also introduces an interesting use of Psycho Power. Players can store it up by holding down any of the punch buttons, and depending on whether Falke is standing, in the air, or crouching when the button is released, Falke will do one of three different projectile based attacks.

You can see a full breakdown of her moves, which mainly revolve around her staff, on Capcom’s blog. When Falke releases on April 24, she will cost $5.99, but can be earned in game with 100,000 Fight Money. She’s poised to be a really unique character, so I’m eager to jump back in to Street Fighter V: Arcade Edition next week to try her out for myself.

You can check out Falke’s gameplay trailer below alongside several screenshots and GIFs of her. Street Fighter V: Arcade Edition is currently available on PC and PS4. If you want to pick the game up for yourself, you can do so on Amazon. 

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Tomas Franzese

Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.

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