Street Fighter V: Arcade Edition February Patch Fixes Battle-Related Bugs

Street Fighter V: Arcade Edition has added some bugs with its recent release. Capcom has since been hard at work ironing them out.

on February 3, 2018 1:58 PM

Street Fighter V: Arcade Edition has been out since January 16 as a big content update for Street Fighter V. The update has added things like a second V-Trigger for all characters. It also added DLC characters such as the ultimate Ryu fan, Sakura. Since the release was so substantial, it’s bound to come with a few bugs. These known issues will be addressed in the upcoming patch.

To name a few, Akuma’s V-skill Rakan had a tendency to move him back when used against Ken’s Shinryuken. Capcom will fix this by changing the movement value of the Rakan Gokyaku.

Another bug would cause Abigail to cancel the first hit of Abigail Punch into V-Trigger. It will be changed to make it so Abigail cannot cancel into the V-trigger.

A lot of things have changed in Street Fighter V two years after its launch, and after its all said and done, it really extended the life of the game. In other Capcom news, Ryu and Sakura’s costume makes an appearance in Monster Hunter: World. The Arcade Edition is available now on PS4 and PC.

A full list of changes to Street Fighter V: Arcade Edition for the next patch can be found below.

■Akuma
◇Bug Content
When performing the V-Skill Rakan against Ken’s Shinryuken, Akuma had a tendency to move backwards upon performing the Rakan Gokyaku.

◇Fix Content
Fixed the movement value for Rakan Gokyaku, eliminating the phenomenon.

■Menat
◇Bug Content
The active frames for each of her normal throws without the crystal ball were 2F.

◇Fix Content
Fixed so that the active frames for each of her normal throws is 3F, the same as with the crystal ball.

■Urien, Ibuki
◇Bug Content
When activating their V-Triggers Aegis Reflector and Rokushaku Horokudama against an opponent who is getting hit, one extra hit was added to the combo scaling count.

◇Fix Content
Fixed so that the combo scaling count for Aegis Reflector and Rokushaku Horokudama on activation is the same as before.

■Urien
◇Bug Content
With his V-Skill Metallic Aura active, during the forward dash attack movement of Tyrant Blaze, upon absorbing an enemy attack with the armor property Urien would gain complete invincibility for the remaining duration of the move.

◇Fix Content
Fixed so that Urien will not lose his hurtboxes upon taking a hit against the armor of Tyrant Blaze with Metallic Aura active.

■Abigail
◇Bug Content
Abigail could cancel the first hit of Abigail Punch (each strength) into V-Trigger.

◇Fix Content
Fixed so that Abigail cannot cancel into V-trigger from the first hit of Abigail Punch.

■Abigail
◇Bug Content
During the forward movement of the max-charge Metro Crash, Abigail gained an unintended number of armor hits.

◇Fix Content
Fixed so that Abigail will have two hits of armor during the forward-movement attack portion of max-charge Metro Crash.

■Laura
◇Bug Content
When performing Shock Dance from a normal move cancel, the proper combo scaling was not applied.

◇Fix Content
Fixed to apply the proper V-Trigger activation combo scaling when Shock Dance is activated from a normal move cancel.

 

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Steve is a journalist with an undying love for video games. He loves to play them, write news about them, review them, and talk about them on a regular basis! RPGs, builders, and indie games are some of his favorite genres.