Strike Suit Zero: Director’s Cut Gets an Explosive Announcement Trailer
Late last month we brought you news that Born Ready Games’ Strike Suit Zero was coming out for current gen consoles. Today, we’re treated to an official announcement trailer which is sure to make fans of mech anime and space combat games very happy.
“Strike Suit Zero is a space combat game that harkens back to the days of Wing Commander, Freelancer, X-Wing vs. TIE Fighter — all the classics — but with a mech twist to the dogfighting, and a next-gen lick of paint,” says Jamin Smith, Community Manager and writer at Born Ready Games. “At the heart of our game is a ship that can transform from a traditional fighter to a lethal suit of space armor: the Strike Suit. This really changes up the core concept of dogfighting, allowing pilots to transform, turn 180 degrees, and unleash a barrage of missiles without having to go through the laborious procedure of ‘jousting’ that older space combat titles relied on.”
The designs for the Strike Suit were done by Junji Okubo who was a designer for Appleseed: Ex-Machina, Steel Battalion and Infinite Space (among other things). The soundtrack is being done by Paul Ruskay who has worked on Homeworld. Paul is working with Japanese singer-songwriter Kokia which should give the soundtrack and interesting mix of Eastern and Western flavors.
Strike Suit Zero will be coming out for the PlayStation 4 and Xbox One later this month. It is currently available for PC, Mac and Linux. Below, you can check out some exclusive concept art from the game which was posted on the PlayStation Blog. The art includes the Grados and Pegasus Cruisers as well as enemy fighters.