Mario is going mobile with the upcoming release of Super Mario Run on iOS next week, and while the allure of playing Mario on the go is strong, one aspect of the game may make it a bit more difficult to play on subways or in areas with limited to no Internet connectivity.
Speaking in an interview with Mashable, Nintendo’s Shigeru Miyamoto detailed that Super Mario Run will require an internet connection in order for players to access the game, making the title unable to be played offline.
Specifically, Miyamoto explained that the game will require a constant internet connection in order to prevent piracy, as the title is releasing in 150 countries and “each of those countries has different network environments,” with Miyamoto adding that “it was important for us to be able to have it secure for all users.”
Miyamoto also added that all three of the modes in Super Mario Run will require an internet connection to “keep all of the modes functioning together and offering the game in a way that keeps the software secure,” which Nintendo and the team will “continue to work on as we continue to develop the game.”
Super Mario Run will release for iOS on December 15th, 2016.