Super Smash Bros. On The Wii U and 3DS Won’t Have A Story Mode or Cutscenes
Did you enjoy the Subspace Emissary adventure mode in Super Smash Bros. Brawl? Well, unfortunately, that will be the last time you get a story mode in this series for now, since creator Masahiro Sakurai has announced that he will not be including a narrative or cutscenes for the upcoming Super Smash Bros. sequel.
In his bi-weekly column for Weekly Famitsu, Sakurai attributed leaked gameplay footage from Super Smash Bros. Brawl‘s Subspace Emissary adventure as to why he would be excluding an adventure mode in the next Smash Bros., saying:
Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.
In its stead, Sakurai decided to create the character intro video sequences, so that if any were leaked, it wouldn’t spoil the game and the videos would benefit players either way. And while the Wii U won’t have any kind of adventure mode, Sakurai did confirm that the 3DS version would have some kind of feature that would “act as a separate mode from the standard versus play.”
Other new details on the game was that the scale of stages would be different between the console and handheld versions, and that there would be enough character customization in the game that players could alter characters’ appearances, and could share these customizations between platforms.
It kind of sucks to lose major content for such a common (if admittedly tiresome) issue, and I’m sure most gamers would prefer to have a choice. I mean, how hard is it to avoid spoilers? For more details, screenshots and trailers, check out more of DualShockers’ Smash Bros. news.