Super Smash Bros. Ultimate Adding New Smashdown Mode, Battle Modes, Rules Options, and More

Super Smash Bros. Ultimate Adding New Smashdown Mode, Battle Modes, Rules Options, and More

Super Smash Bros. Ultimate isn't just bringing together tons of new characters and maps, as the Direct revealed new Modes and more coming to the game.

While Super Smash Bros. Ultimate is expected to bring together the biggest roster of characters that the series has ever seen, the anticipated Nintendo Switch fighter is also bringing along with it some notable new features and battle modes to keep players playing match after match.

During today’s Nintendo Direct for Super Smash Bros. Ultimate, series director Masahiro Sakurai gave some more in-depth details on some of the new modes and gameplay options that players will be able to try out in the anticipated fighting game.

As far as new modes, Super Smash Bros. Ultimate will be adding the new Smashdown Mode, where players select characters and battle in accompanying matches, while defeated characters that players selected will not be able to be used in the subsequent matches against their opponent. This elimination-style mode will create a dwindling roster of characters, and will encourage players to have to try out characters that may not quite be their mains to succeed against their adversary.

Likewise, the Direct also revealed a new mode called Squad Strike, which pits 5×5 or 3v3 teams against one another in an elimination competition, which can be played either co-operatively with other players taking turns or solo. The Direct also showed a glimpse of the Tourney Mode in Ultimate, which supports up to 32 players and can mix-and-match players in with CPU opponents.

Alongside the new modes and features shown, Sakurai also detailed that Classic Mode will once again make a return by pitting players against a set number of opponents in battle, and the game’s Training Mode has also some new additions in the form of a grid overlay to determine the range of moves, player knockback, and more.

Rules will also now be the first thing selected before battles, allowing players to set their options accordingly before getting in the thick of the fight. As far as the more specific changes to the game’s rules and options, Sakurai detailed that Stamina Battles are now part of the standard fight options for matches alongside Stock and Timed Matches, and stage selection will come after adjusting the match type and rule set.

During Sudden Death Matches, the camera will now zoom in during the fight instead of staying stationary to allow for heightened tension and drama during matches, and a new Final Smash Meter option has been added to allow players to utilize a chargeable Final Smash, versus gaining the ability from a Smash Ball item, though this will result in a lesser-powered Final Smash than a normal one, and no two Final Smashes will be able to be triggered simultaneously.

Super Smash Bros. Ultimate will release for Nintendo Switch on December 7th, 2018. If you have yet to pick up a copy of the game, you can head over to Amazon and pre-order the game right now before its release this holiday season.


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