The System Shock remake is still on the horizon, but not as quickly as fans originally anticipated. After announcing a hiatus on production of the game back in February, Nightdive Studios has now revealed to PC Gamer that System Shock will be released in early 2020.
Nightdive created a Kickstarter campaign in June 2016 to give players a “faithful reboot” of the original 1994 game. The successful campaign raised $1.3 million backed by over 21,000 people. It was the backers of the Kickstarter campaign that convinced Nightdive that the remake was headed in the wrong direction. A direct reboot of the original System Shock was not what they were creating. Nightdive CEO Stephen Kick stated,
We understood based on the backer feedback, especially, that we weren’t going in the right direction with the game, what we promised to them. That’s what really caused the shift in what we’re doing now, which is going back to what we’d established and represented with the Unity demo.
Not too long after the Kickstarter campaign, Nightdive switched from Unity to Unreal Engine even after releasing a demo of the remastered game on Unity. Moving forward, business development director Larry Kuperman maintains that two extra years of development will not put Nightdive in financial constraints,
No it doesn’t. We’ve also had renewed interest from some publishing partners, for whom the more complex and costly game was something of a challenge for them, that this is what they were hoping we would provide and renewed their interest.
Even though the 2020 release is so far off, Nightdive shared that an Unreal Engine gameplay demo of the System Shock remake will be released to Kickstarter backers in early April. You can view the original Unity demo here to get an idea of what the new one will look like.
According to the Kickstarter campaign, System Shock is being developed for PC, Mac, Playstation 4, and Xbox One.