Microsoft starts sending out new invitations to its insiders as Microsoft Flight Simulator enters closed beta phase on July 30.
During the Build 2015 conference, Microsoft Azure CTO Mark Russinovich showcased a very interesting feature of the cloud by using a little game named Actoroids.
Microsoft Advertises the Power of The Cloud with Titanfall on Xbox One: “Turns Data into Excitement”
Microsoft is all about the cloud lately, not only for Xbox One, but also for corporate customer and for all kinds of work environments. Yet, in order to publicize it, they're using a game, and namely Titanfall.
Just yesterday Microsoft explained how the Cloud could be used to empower games and drive entire worlds, and that the "logic" of Titanfall is run entirely on Microsoft's Azure servers, even when you're playing by yourself in
Today's demo that showcased Microsoft's application of cloud computing to gaming definitely impressed many, and the newly appointed Xbox division head honcho Phil Spencer mentioned on Twitter that he's aware that the capabilities of the cloud need
Microsoft Demonstrates the Power of the Cloud at Build: “Enables Experiences that Have Never Been Possible”
During a livestream from Build Microsoft finally demonstrated the "power of the cloud" used for actual computation, showcasing the destruction of a building with over 35,000 physically simulated pieces falling apart in parallel on a high end