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The Last of Us Part 2’s Laura Bailey Talks About Her Controversial Role As Abby “I Knew That I Was Going To Get Some Hate. I Didn’t Anticipate the Extent.”
Laura Bailey opens up about her portrayal of Abby in The Last of Us Part 2.
Vinland Saga Creator Pens Short Crossover Comic for Assassin’s Creed Valhalla
Assassin’s Creed Valhalla and Vinland Saga's recent collaboration birthed a short crossover comic that features both works' protagonists.
Xbox Series S Has Shorter Load Times in Some Games Compared to Series X, Spencer Reveals
Phil Spencer has recently revealed some interesting information on Xbox Series S and its capabilities.
Assassin's Creed Valhalla Interview — Producer Discusses the Viking Fantasy, Immersion, and the Future of the Series in Next-Gen
Assassin's Creed Valhalla Producer Julien Laferriere sat down to chat about the team at Ubisoft Montreal and their strive to bring the ultimate Viking fantasy all while telling a story with compelling characters and an immersive open-world.
Danganronpa Creator Reveals Inspirations, Character Design Approach, and More in 10th Anniversary Interview
Celebrating the 10th anniversary of Danganronpa comes a interview with its creator Kazutaka Kodaka as he discusses some rather interesting topics.
Elder Scrolls Online Interview - Rich Lambert Talks Markarth, Performance Improvements, and More
In anticipation of the upcoming Elder Scrolls Online: Markarth DLC, we sat down with ZeniMax Online Studios Creative Director Rich Lambert for a quick chat.
Final Fantasy Crystal Chronicles Remastered Interview — Square Explains Why it Returned to the Spin-Off
Final Fantasy Crystal Chronicles Remastered arrives later this month and Square Enix has now told us more of what this remaster will have in store.
Hyper Scape Creative Director on Creating a "Game as a Spectacle"
Creative Director Jean-Christophe Guyot discusses the direction Ubisoft is taking with its brand-new first-person shooter battle royale, Hyper Scape.
Cake Bash Interview — Laura Hutton on Indie Gaming in 2020 and Cake Philosophy
Laura Hutton sits down with DualShockers to discuss Cake Bash, developing indie games in an age of uncertainty, and what constitutes a 'cake.'
Command and Conquer Remastered Interview — Joe Kucan On His Role as Kane and the Series' Legacy
Famous for his role as Kane in the Command and Conquer games, Joe Kucan sat down for an interview with DualShockers to talk about the legacy of the series and his part in it.
Disintegration Interview — Marcus Lehto Shares Details on Development, Inspirations, and Working From Home
After an extensive look at the single-player campaign of Disintegration, we had an interview with Marcus Lehto about all things grav-cycle
AEW Action Figures Maker Talks Pro Wrestling Toys and Dream AEW Video Game
Wicked Cool Toys, the creators of the upcoming AEW action figures line, discussed authenticity in wrestling toys, and their dream AEW video game.
Samurai Shodown Interview -- Lead Producer Discusses Switch Port and Continued Support
In our latest Samurai Shodown interview with Lead Producer Yasuyuki Oda, he discusses the game's development on Switch and future support.
Baldur's Gate 3 Interview — David Walgrave Shares Game Details and Reflects on Obtaining the IP from Wizards of the Coast
After getting a look at Baldur's Gate 3, we chatted with Larian Studios about what to expect from this long-awaited sequel.
Baldur's Gate 3 Beautifully Captures the Creative Spirit that Characterizes Dungeons and Dragons
Baldur's Gate 3 incorporates the Dungeons and Dragons rulebook more accurately than ever before, offering an experience where creativity is king.
Persona 5 Royal Interview — Atlus Details Localization Changes and Challenges for the West
Atlus West PR's talked to us about the challenges and localization changes made to the upcoming release of Persona 5 Royal.
She Dreams Elsewhere Interview - Creator Davionne Gooden Speaks On Creative Decisions and Inspirations Behind The Upcoming Indie Title
The developer tells us about what players can expect from his indie title and the reason as to why he decided to create it.
Next Mega Man Game Still in Development, According to Series Producer
Mega Man series producer reveals the next title in the series is being developed. And the brand will be around for at least another decade.
Borderlands 3 Interview - Composer Finishing Move Discuss Musicality, Creativeness, and Bringing Personal Experience Into Their Score
Finishing Move composers Brian Trifon and Brian Lee White talk about their experience with the Borderlands franchise and how they brought their own flavor into the composition of Borderlands 3.