Electronic Arts Chief Design Officer and former DICE head Patrick Söderlund is quitting the publisher to start a new chapter.
EA's Executive Vice President Patrick Söderlund offers up his take on Mass Effect: Andromeda and the series as a whole, revealing that he sees no reason to not return to the loved series.
Electronic Arts' Patrick Soderlund gives insight about the future of its support for the Nintendo Switch.
EA: Project Scorpio Is a Powerful Platform that Is Coming at the Right Time; Shows Gorgeous Images [UPDATED]
Electronic Arts talked about Project Scorpio, sharing some beautiful and ultra-detailed images of Madden NFL 18 running on Microsoft's new console.
Happy weekend everybody! Welcome, and thank you for reading my DualShockers Weekly column.
What was your gaming week like? As far as I'm concerned, I have to admit the newly released Valkyria Chronicles Remastered on PS4 took
During Electronic Arts' Investor Day, the company's executives talked in detail about the move to Frostbite as a single engine starting with Chief Executive Officer Andrew Wilson.
During Electronic Arts' Investor Day, the company's executive team talked about the measures they're taking to make sure that games launch with a good degree of stability, avoiding problems like what happened with Battlefield 4.
During Electronic Arts' Investor Day, EA Studios Executive Vice President Patrick Söderlund shared the company's recipe for making great games.
EA Explains Why Star Wars: Battlefront Had No Single Player Campaign, Admits that Big Shooters Need One
During the Q&A Session of Electronic Arts' Investor Day, Wedbush Securities Analyst Michael Pachter asked the publisher's executive team a rather brutal question on how they can ensure that quality and execution of their games is going
Battlefield 1’s World War I Setting Was Initially “Absolutely Rejected;” Will Be “Unbelievably Epic”
During Electronic Arts' Investor Day, the publisher's executives talked about Battlefield 1, that will be released on PS4, Xbox One, and PC on October 21st.
The EA Partners program didn't receive much spotlight lately, especially on the indie side, but EA Games Label Vice President Patrick Söderlund thinks it's only temporary and highlights Titanfall as the perfect example of what the project
EA Games Label Executive Vice President Patrick Söderlund is quite excited about the next generation, and thinks that when the smoke of the battle between PS4 and Xbox One will clear, EA itself and the gamers will
The Frostbite 3 engine has been a big investment for Electronic Arts, but the publisher is confident that it'll pay off, so confident that the team working on it has grown to 75 full time developers from
According to Electronic Arts Mirror's Edge 2 will definitely bring something entirely new to the table, as EA Games Label Executive Vice President Patrick Söderlund explained as part of an interview on CVG.