Today Project Spark Community Manager Thomas Gratz announced on the game/creativity platform's official forums that support for the game is officially being discontinued. Effective immediately, the game won't be available for purchase anymore from either the Windows
The official Xbox page announced today that Project Spark will transition from its current "free-to-play" model to a completely free and open creative engine starting October 5th.
The Conker Mega Pack for Project Spark will finally be launching on April 23rd, and a newly released trailer gives us a look at some of the included content.
Last month fans of the cult classic Conker's Bad Fur Day were thrown a big surprise with the announcement that the foul-mouthed squirrel would be returning to gaming in Microsoft's Project Spark, and now fans can get
Everyone’s Favorite Foul-Mouthed Squirrel Conker to Return for New Episodic Adventure in Project Spark
Following his heyday on the Nintendo 64 with the classic platformer Conker's Bad Fur Day and its subsequent 2005 Xbox re-release, Conker: Live and Reloaded, the famous foul-mouthed squirrel that loves boozing and schmoozing is set for
Phantom Dust isn't a well known game. It didn't even have much commercial success when it was released, and the announcement of the remake surprised many at E3. Phil Spencer explained the reason behind the remake during
That's a clever way to listen to get me to listen to Linkin Park. 'Guilty All The Same' is the alt-rock band's latest release that got turned into a level in Project Spark for the Xbox One.
Project Spark was definitely one of the most curious and enchanting games revealed this year for Xbox One (and also coming to Xbox 360 and PC), with its unique mixture of sandbox elements and Kinect support on
One of the most interesting between Microsoft's upcoming exclusives is Project Spark, that lets your creativity run free in creating your own levels and more.
Take a look at this game creation tool that turned heads at E3. Developer Team Dakota shows off their highly ambitious world/game creator tools.
If you've been keeping up with DualShockers' coverage of E3 2013, than you may have seen our Editors Joel and Al asking a few gamers their opinion of the Microsoft conference. But DualShockers' very own E3 team