Tag archive for "Tim Schafer"

0 Editorials

The Indie Developers I Would Love to See Collaborate with Suda51 on Travis Strikes Again: No More Heroes

In light of the recent announcement of Travis Strikes Again: No More Heroes, Logan provides some thoughts on indie devs that should collaborate with Suda51. ...Read More

on September 11, 2017 2:00 PM
0 News

Full Throttle Remastered Now Available on iOS; Gets a New Story Trailer

Full Throttle Remastered is out now for iOS featurning a new story trailer. ...Read More

on July 22, 2017 11:20 AM
2 News

Full Throttle Remastered Launches for PS4, PS Vita, and PC on April 18, 2017

Today, Double Fine Productions announced that Full Throttle Remastered is set to launch for PS4, PC, and PS Vita on April 18, 2017. ...Read More

on March 14, 2017 12:29 PM
1 News

The Developers Talk Psychonauts 2’s Story and Concept Artwork in Two New Video Updates

As of last week Psychonauts 2's crowdfunding campaign has been fully funded, which was exciting news for fans of the original who had been awaiting a sequel for years. ...Read More

on January 12, 2016 11:31 PM
24 News

Psychonauts 2 Fully Funded With Five Days Left, Double Fine Thanks Backers

Double Fine's Psychonauts 2 just reached its ambitious crowd funding goal of $3,300,000, and is currently sitting on a comfortable $3,318,923. ...Read More

on January 6, 2016 6:16 PM
2 News

Tim Schafer Explains How Psychonauts for PlayStation VR Fits Between the Two Games

First of all, a disclaimer: If you haven't played the first Psychonauts, and intend to, you may want to skip this article, because it includes a big spoiler on the ending of the game. ...Read More

on December 6, 2015 2:12 PM
8 News

Psychonauts 2 Announced as Fig Crowdfunding Campaign at The Game Awards 2015

During The Game Awards 2015’s, Double Fine and Tim Schafer revealed that Psychonauts would be returning with Psychonauts 2. The sequel of the cult classic will be first heading to fig, an equity-based crowdfunding platform. Backers ...Read More

on December 3, 2015 9:44 PM
7 News

Double Fine Is on Track to Break Even With Broken Age According to Tim Schafer

In the most recent developer diary from Double Fine, Tim Schafer admits that Broken Age became much more expensive than the original $3.3 million the team raised on Kickstarter. Because of this, Broken Age was broken ...Read More

on July 18, 2015 2:37 PM
15 News

Shu Yoshida’s “Russian Shulette” and More Funny PlayStation Stories Shared at PlayStation Experience

During the "Story Time" panel at PlayStation Experience, Sony Worldwide Studios President Shuhei Yoshida, Publisher & Developer Relations Head Adam Boyes and PlayStation Software Product Development Head Scott Rohde told quite a few funny and interesting stories ...Read More

on December 7, 2014 9:14 PM
6 News

Between Shu Ferns is the Best Kind of Interview Show

I vote for DualShockers to conduct all interviews this way. In preparation for the Playstation Experience later this week, The Playstation team revealed their latest web series, Between Shu Ferns. ...Read More

on December 3, 2014 11:59 AM
0 News

Steam Sale Offers Broken Age for $14.99

In this week’s Midweek Madness Sale, Steam is offering Broken Age for 40% off the original price for the game by itself or the game plus the soundtrack. Retailing at $24.99, or $29.99 for both, ...Read More

on April 29, 2014 2:37 PM
3 News

Tim Schafer Saving News for the VGX, Quantum Break Won’t Be a Live Demo, No Final Fantasy or Mad Max, Ubisoft on Board

VGX 2013 Host Geoff Keighley is continuing to drop teasing information about the upcoming broadcast, and this time he name dropped Broken Age developer Tim Schafer in one of his latest tweets. ...Read More

on November 30, 2013 6:02 PM
1 Editorials

The Adventure Genre Revival is Coming

Clearly, the adventure genre took a turn for the worst. Though there were some small number of adventure games released after their decline, many had declared the adventure genre dead. It's time to tell you how the adventure genre will soon come back and reclaim its former glory. ...Read More

on April 25, 2013 3:03 PM
0 News

Minecraft Documentary Comes With A Release Date and a Trailer


Minecraft: The Story of Mojang, a documentary about the huge success story that is Minecraft, is coming to an Xbox Live Gold account near you by way of 2 Player Productions, and today they've released a ...Read More

on December 17, 2012 10:27 PM
0 News

Help Double Fine Choose Its Next Project


After an interview with Tim Schafer goes awry, the secret behind Double Fine's creative juice is revealed in this hilarious video (seen below) detailing the development team's internal "Amnesia Fortnight" process. ...Read More

on November 19, 2012 10:38 PM
0 News

Psychonauts to be Added to the PlayStation Network

One of the defining aspects of the PlayStation 2’s library was its overwhelming diversity of games. There was something for everybody. Having such a huge library also meant that there were a number of gems that were ...Read More

on August 24, 2012 2:57 PM
0 News

Double Fine Adventure Documentary Shows What Happens When You Make a Million in a Day

One of the most interesting aspects behind Kickstarter and the games funded through it is the human factor. The men and women behind those projects that often come back from relative obscurity, or at the very least ...Read More

on May 13, 2012 2:00 PM
0 Editorials

BabyGamer: Psychonauts

After engaging in Tim Schafer's last "true" adventure game in the previous installment of this series,  I thought it'd be potentially interesting to go back and take a look at the game he produced immediately afterwards: ...Read More

on November 19, 2011 3:30 PM
1 Editorials

BabyGamer: Grim Fandango, End of an Era

If you've been following this site for the past few months, you're probably already aware that I have a bit of an affinity for old-style adventure games. They were my gaming bread-and-butter growing up, back when I ...Read More

on November 6, 2011 3:30 PM
0 News

Tim Schafer Pitches Storybook Game With Zombies

One aspect of video games that people don't often get to see is the initial pitch from which we get the games we all know and love. It's fun to imagine what the pitch might have entailed. ...Read More

on July 12, 2011 3:00 PM
0 Reviews

Review: Stacking

Tim Schafer's Double Fine team have been making quite a name for themselves. I think it's fair to say that they're one of the few companies who could announce a game based on Russian stacking dolls, and ...Read More

on February 23, 2011 11:00 AM
0 News

Brutal Legend Developer Working on Sesame Street Kinect Game

It was really just a matter of time until the hottest kid's show ever met the hottest kid's toy of the moment. Sesame Street is coming to Kinect for the Xbox, and you might be surprised at ...Read More

on February 15, 2011 8:00 PM
2 Previews

Tim Schafer and Lee Petty Explain Why Stacking is Like Nothing You’ve Ever Played

During last week's THQ Gamer's week in New York City there were plenty of surprises, but none was bigger than Tim Schafer hitting the stage during an impromptu press conference to explain what Stacking is all about ...Read More

on January 19, 2011 12:45 PM
0 News

Double Fine Presents Stacking

Tim Schafer's Double Fine Productions has teamed up with THQ to bring you their newest game, Stacking, which will be hitting XBLA and PSN early 2011. Stacking is a third-person adventure puzzle game starring a family of ...Read More

on November 24, 2010 12:45 PM
0 News

Tim Schafer Calls Activision Boss “Cheap” and “A Total Prick”

Tim Schafer, in a recent interview with Eurogamer, has told the world that Kotick of Activision not only doesn't give a rat's ass about games but also sees it as "an industry of widgets", which can not ...Read More

on July 14, 2010 8:46 AM