You'll have to wait a bit longer to sail the high seas in Skull & Bones.
Though 2019 has only just started, not everything can make the cut and release this year. So, these are my predictions for what I think is coming later.
Following the news of Skull and Bones' delay, Creative Director Justin Farren took to Ubisoft's forums to discuss the delay and his studio's vision for the title.
Ubisoft Details How Skull and Bones Will Be Different from Black Flag; Details for Microtransactions
In a recent interview, Justin Farren from Ubisoft Singapore explains how Skull and Bones will be different from Black Flag and how microtransactions will be handled.
Ubisoft’s Skull & Bones Single Player Campaign is a “Shared-Narrative” and Not a Separate Experience
Upcoming new pirate-themed IP and PS4, Xbox One, and PC game, Skull & Bones, will not contain a one-off campaign akin to the campaigns found in games like Call of Duty or Gears of War.
Ubisoft’s Skull & Bones Has Seen a “Huge” Unprecedented Fan Response; Aiming to be a Long-Term Experience
Ubisoft is aiming and hoping for its new pirate themed IP, Skull & Bones, to be a mainstay in its portfolio, and going off its response so far, it might achieve just that.
Ubisoft Singapore has announced that its free-to-play PC game Tom Clancy's Ghost Recon Phantoms will be shutting down.
Tom Clancy's Ghost Recon Online is about to make big waves for those looking for a new tactical multiplayer shooter, and luckily it seems like the game is going to be easy to get through its release
Continuing a model that was established during the development of Assassin's Creed II, Ubisoft has confirmed that seven different - yet interdependent - studios are working on the next iteration in the series, Assassin's Creed IV: Black