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Senran Kagura 7EVEN Producer is Reconsidering The Game's Content, Teases "Real" Senran Kagura Games on Switch
Senran Kagura's producer Kenichiro Takaki talks about Senran Kagura 7EVEN's development, possible new games on Switch and censorship.
DEAD OR ALIVE 6 Interview Part 3 -- Team Ninja Talks Importance of the Story, Characters and More
Team Ninja's developers talk about the story and characters that of Dead or Alive 6, providing more details on the next chapter of the saga.
DEAD OR ALIVE 6 Interview Part 2 — Koei Tecmo Unveils its Powerful New Engine
DEAD OR ALIVE 6 is powered by a new engine using the latest technologies to achieve top-notch visuals. DualShockers talked to the development team about it.
DEAD OR ALIVE 6 Interview Part 1 -- Developers Talk Latest Reveals, the New Heroine, and Much More
DEAD OR ALIVE 6's Director and Art Director talk about the latest reveals and the message they wanted to convey while teasing about reveals yet to come.
DEAD OR ALIVE 6's Brand New Female Character Fights with a Style Never Seen Before in DOA
DEAD OR ALIVE 6 Director and Producer Yohei Shimbori provides some hints about a brand new female character who will be revealed down the line.
Dead or Alive 6 Interview - Director Talks New Engine, Body Physics, Development, and More
DualShockers talks with Dead or Alive 6 Producer and Director Yohei Shimbori about a variety of topics, from the inspiration behind Diego to the new engine.
Breast Physics Are Back in Dead or Alive 6, But They Will Be More Realistic; Check the Latest Build Out
The build of Dead or Alive 6 showcased behind closed doors at Gamescom marked the return of breast physics, but in a more realistic fashion.
Dead or Alive 6 -- Kasumi Will Still Have Her Iconic Costume; Devs Clarify Jiggle Physics Aren't Gone
Dead or Alive 6 Producer Yohei Shimbori clarifies that Kasumi will still get her traditional blue kunoichi costume and more.
Dead or Alive 6 Targeting Stable 60 FPS; Switch Port Not Considered Due to Technical Challenges
Technical Challenges are preventing Team Ninja from considering a Switch port of Dead or Alive 6, but they're targeting Stable 60 FPS on All Platforms.