The eagle eyed crew over at Digital Foundry give us a frame-rate analysis of the Halo 5 Guardians Beta.
You should note that 343 Industries opted to lock the beta resolution at 720p. A common practice when releasing a beta to ensure a optimal frame rate during testing.
Halo 5 Guardians seems to keep a steady 60fps with random dips to as low as 45fps which according to DF could be attributed to some graphical bugs of the beta build.
We’d hazard a guess that the artificial drop to 720p has indeed removed the graphics hardware as an obstacle to the game’s target 60fps for the most part, and that other bottlenecks and glitches in the work-in-progress pipeline are causing many of the issues in the beta code. For example, we see frame-rate drops caused by even simple actions like reloading and walking immediately after a respawn. Even picking up a gun and firing for the first time can produce performance dips. Other times, drops occur on a seemingly random basis, with no visible evidence of what might be the cause. All of these issues should hopefully be resolved by launch.
Be sure to keep an eye of all our Halo 5 Guardians Beta coverage throughout the duration of the beta.