Today, Mexico-City-based developer Squad announced that Rockstar Games and 2K parent company Take-Two Interactive has purchased Kerbal Space Program.
As you may know, Kerbal Space Program is a space flight simulation game developed and published by Squad for PC, Mac, Linux, PS4, and Xbox One, originally released for PC/Mac/Linux in April 2015, and then for the aforementioned consoles in 2016.
In the game, players direct a nascent space programed crewed by humanoid aliens known as “Kerbals,” who are adorable. The game notably features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transfer orbits. Suffice to say, the game has a steep learning curve. Further, people and agencies in the space industry have taken interest in the game, including NASA, SpaceX, and Elon Musk. Not only did the game perform well commercially, but it currently rests at 88 on Metacritic.
All of that being said, now the series is Take-Twos. The news came via a blogpost from the developer, who wrote the following:
“We have very exciting news to share with the KSP community today: Take-Two Interactive has purchased Kerbal Space Program. The important thing to know is that this big news doesn’t change much for the KSP community. Squad and the current development team is still here and we’re hard at work on KSP and its future updates, but now we are fortunate enough to do so with the help of an experienced publisher like Take-Two, and we couldn’t be more excited and happy to see where our conjoint collaboration will take KSP forward.
Right now, we’re still focused on the Kerbal Space Program: Making History Expansion and we’ll continue to keep you updated on our progress. And yes, we’re keeping our promise of free DLC for everyone who purchased KSP through April 2013! We’re continuing to work closely with Blitworks on the updated version of KSP for consoles, which will be available on the Xbox and PSN digital stores when it is complete. This will be a free update for anyone who already owns KSP on Xbox or PS4. We can’t wait for you to play what we’ve been working on in the coming months!
This is a very exciting time for KSP and the Community, and we hope you’re as thrilled as we are. The team at Take-Two are big fans of KSP, who have been persistently knocking on our door trying to work with us for a long time. They share your passion for the game and we’re really eager to see what Squad and Take-Two can do together for Kerbal Space Program moving forward!”
It’s important to note that while Take-Two now owns the rights to Kerbal Space Program, Squad remains independent. How much Kerbal Space Program was acquired for: wasn’t divulged.
As mentioned above by Squad in its blogpost, the developer is currently working on an expansion it announced back in March called Making History. The paid expansion is said to contain new features such as Mission Builder, which allows players to create and edit their own missions, and History Pack, which provides designed missions simulating important historical space endeavors. A price-point and release have yet to be divulged.
Earlier this month, Valve announced that a portion of Squad had been hired by the mega-company as of five to six months ago, and is currently working on an unannounced project there.