Tales of Symphonia’s PC Release Suffers Technical Issues; Bandai Namco to Address Them

on February 3, 2016 7:56 AM

Originally released for the GameCube in 2003 and since then having been ported over to other consoles, the beloved Tales of Symphonia made its long-awaited debut on PC through Steam this week, though numerous users have been reporting various technical issues with the release.

A NeoGAF thread (from user Chairmanchuck, via Kotaku), has collected various technical and performance issues currently plaguing the PC release of Tales of Symphonia, including a locked 720p resolution, broken language options, in-game menu typos, long loading times, and various other issues.

One screenshot from the thread even shows the game’s localization files being nothing more than a spreadsheet and a simple TXT file from the game’s Steam directory.

A post on the game’s official Steam Community forum from a Bandai Namco representative explained that the company is aware of the issues happening with the PC version, explaining in full:

“Thank you all for your comments and concerns regarding the current status of Tales of Symphonia for Steam. BANDAI NAMCO Entertainment America Inc. is aware of the various issues affecting gameplay and our production team is working to make sure that these matters are addressed.”

“Fixes have already begun rolling out; expect to see continous improvements moving forward with the title. We’ll continue to post updates on this board when they are available. Thank you for your continued support for the Tales of franchise.”

Tales of Symphonia originally released for GameCube, followed by later ports on PS2 and PS3 – the PC version is available now.

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.