Tetsuya Mizuguchi Talks About Rez Infinite, Virtual Reality and More

A new documentary interview takes a look at the creativity and environment of Rez Infinite developer Tetsuya Mizuguchi.

on July 1, 2017 12:52 PM

Veteran developer Tetsuya Mizuguchi has recently come back under the spotlight with Rez Infinite for PlayStation VR.

Today the good folks at toco toco tv published one of their mini-documentary interviews on Mizuguchi-san, as he talks about Rez Infinite itself, his recent experience with virtual reality, and his inspiration, as usual also giving an intriguing look on his favorite places.

We also get a look at a suit created to convey vibrations from the game to the whole body, representing the beginning of Mizuguchi-san vision for the future. Virtual reality – according to the developer – is just a prelude to the real thing that is going to come at a later time.

In the meanwhile, if you want to see more of their charming work of Toco Toco, you can check out their videos on SWERY, Goichi Suda, Daisuke Ishiwatari Keiichiro ToyamaUME, Katsura Hashino, Yoko Taro and Kazutoshi Iida. You can also consider the documentary on indie Japanese developers Branching Paths, created under the creative leadership of the same director, Anne Ferrero.

Rez Infinite is currently available for PS4, requiring PlayStation VR to be enjoyed.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.