Tetsuya Nomura Proposed Final Fantasy VII’s Most Shocking Moment
Without Tetsuya Nomura, we may have experienced a very different Final Fantasy VII all those years ago including a living Aerith and no Tifa.
Final Fantasy VII Remake is out for players everywhere and even after playing it is a little hard to believe that it exists. The original Final Fantasy VII is one of the most iconic video games of all time along with one of the most well known moments in a video game being the death of Aerith Gainsborough. The director of Final Fantasy VII Remake, Tetsuya Nomura was a part of the development team during the time of the original most recognizably with the character design. However, not only did he work on that, but he also helped with the story and the death that is still talked about to this day.
In an interview with Famitsu magazine, Tetsuya Nomura talked about his role in creating the game in the mid-90s and the ideas he brought to Final Fantasy VII director Yoshinori Kitase. “I suggested to Kitase about having either Aerith or Tifa die, and it was decided that we’d go in that direction,” said Nomura. After proposing the idea of Aerith dying, the team created Tifa who wasn’t a planned character up to that point. Nomura continued, “…originally there was only Aerith, and Tifa was added as another heroine later. To make up for Aerith dying, we needed a heroine who would be by the hero’s side until the end.”
It is crazy to think of a world where Final Fantasy VII didn’t have Aerith die or where Tifa simply didn’t exist. It is a great big insight into the development of one of the most important video games. This time around with Final Fantasy VII Remake we don’t know where to story might go after leaving Midgar. Without going into spoilers, quite literally, anything is possible moving forward.
Final Fantasy VII Remake is now available exclusively on PlayStation 4. You can purchase the game on Amazon which will also support the site.
This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.