Tetsuya Nomura Thinks the PS4 is “Too Much”; 8 GB RAM Will Help Considerably with Kingdom Hearts III

on October 16, 2013 6:31 AM

Sony Computer Entertainment published a new interview with Director Tetsuya Nomura about Kingdom Hearts III, as part of the “Conversations with Creators” series.

During the interview Nomura was asked what he thought of the PS4, and his answer was quite funny and interesting at the same time:

I thought “That’s too much” (laughs)

The expression he used is “yari sugida na”, which means exactly that. He continued by explaining that the console offers a lot of possibilities in the things you can do, but it’s also a challenge, as developers will have to decide what they can use and what they can’t, and expectations are increased.

He also mentioned that the PS4’s sizable RAM “helps a lot” because thanks to it the world can be made as seamless as possible and more data can be permanently resident in the memory. The number of actions, animations and effects can be increased.

The power of the PS4 also increases the ability to make full use of a considerable variety of actions in wide areas, and to fight a large number of enemies.

The use of the features of the DualShock 4 hasn’t been decided yet, but Nomura would like to use the touchpad in some way. He’s also considering the use of external devices as companions, like the PS Vita and tablets, but nothing has been finalized on that yet, as development is still at a rather early stage.

You can check out the full interview just below and a detailed summary of the whole Q&A here. If you still didn’t watch it, you can also enjoy the full gameplay trailer of Kingdom Hearts III released yesterday.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.