TGS 2012: Jean Max Demonstrates Remember Me’s Combat System

on September 21, 2012 4:31 PM

Creative Director, Jean Max, demonstrates how players can create their own custom combos for Nilin, via the ‘Combo Lab’, in this Remember Me walkthough.

During combat, players can view the Combo Lab where they can combine individual fighting moves called ‘Pressens’, in order to form combos. There are four types of Pressens called Regen, Power, Cooldown and Chain, which all serve different purposes. Max demonstrates how to effectively use each type of Pressen against a few different enemy types.

The combat looks to be heavily inspired by Rocksteady’s Batman games, with Nilin appearing to fluidly move between enemies in order to build up large combos. Nilin also has the ability to use five Special Pressens via an action wheel which slows down time when opened, much like The Witcher 2.

Remember Me, developed by DontNod Entertainment and published by Capcom will be released in May, 2013, for the PlayStation 3, Xbox 360 and PC.

 /  Staff Writer
Jonny plays Games, talks Philosophy, reads Psychology, eats Bananas, sleeps...