The Gemini Rue Post-Mortem: How One of the Best Indie Games of the Year Was Created

The Gemini Rue Post-Mortem: How One of the Best Indie Games of the Year Was Created

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Wadjet Eye’s Gemini Rue was one of the best games I’ve played this year, and one of the best point-and-click adventures I’ve EVER played. That much is apparent in my glowing review of the game, but if you want to know what happened behind the scenes during development, GameCareerGuide has a fascinating post-mortem from developer Joshua Nuernberger now available to read for all.

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It’s a delightful read for anyone interested in getting into the industry, or even anyone that’s remotely interested in the development of a fantastic game such as Gemini Rue. Check it out, and if you haven’t already, you really must get Gemini Rue; it’s an absolute joy.