The Hall of Echoes is Now Explorable Via Divinity: Original Sin 2 Stretch Goal, Campaign Currently at $1.5 Million

on September 18, 2015 8:35 PM

Divinity: Original Sin 2‘s Kickstarter campaign has now hit the $15 million milestone, which means The Hall of Echoes is now a playable area in the title.

This also means that the new set of stretch goals is now active including dedicated mod support, an even more dynamic relationship system (including romance) and a Game Master Mode complete with the in-game editor.

Check out the video posted below, which explains the stretch goal in detail. Meanwhile you can contribute to the campaign here.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.