The Last of Us Remastered: Here's the Full List of Improvements on PS4; More DLC Coming in 2014

By Giuseppe Nelva

July 16, 2014

Today Sony Computer Entertainment Europe held an event dedicated to the launch of The Last of Us Remastered, and MeriStation Eeditor Javi Andrés took upon himself the task to tweet the slides showcasing the full list of improvements from the PS3 version of Naughty Dog’s masterpiece.

  • 1080p/60 FPS in single player and multiplayer.
  • Texture maps are 4x more detailed. Shadow maps 2x.
  • Higher resolution particle effects.
  • Occlusion mapping on decals.
  • No texture streaming.
  • Longer draw distances, better LOD
  • Expanded audio menu options.
  • Possibility to lock frame rate at 30 FPS.
  • Possibility to swap trigger and thumbsticks controls.
  • DualShock 4 touch pad, light bar and speaker supported.
  • Cinematics with commentary by Neil Druckmann, Troy Baker and Ashley Johnson.

We also learn that more add-on releases are planned for 2014, and all of them will be cross-buy between the PS4 and PS3 versions. Incidentally the presentation also included another piece of info on the game’s sales. The original The Last of Us for PS3 sold seven million copies.

If you want to see part of the difference between the two versions of the game with your own eyes, you can find a comparison here.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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