The Last of Us Remastered: Naughty Dog Shows Early Concepts (With a Big Surprise) Easter Eggs and More (UPDATED)

By Giuseppe Nelva

July 29, 2014

The Last of Us Remastered is finally out for everyone to enjoy, and Naughty Dog is in a sharing mood, showing elements of the game that we didn’t know or many of us never noticed.

Programmer Drew Thaler posted the following picture from Joel’s house. Those that played the game will probably recognize what the painting portrays. In this case the definition of “foreshadowing” is quite appropriate.

Texture Artist Heather Cerlan explained how it ended there:

I dropped that “painting” in Joel’s house for funsies! Lol I always wonder how many people caught that one.

But there’s more. Remember the hilarious “Joel Banderas” animation? Senior Cinematic Animator Tal Peleg stroke again today with a “Joel Nicholson” video to go with it, reproducing the iconic “creepy nod” by Jack Nicholson.

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Unfortunately the video was taken down almost immediately, which is a pity, because it was awesome. With a small measure of luck, we actually managed to save a glimpse of it, which you can see below. Hopefully the video will be made public again in the future.

Update: The video is back up. You can enjoy it below.

Warning: If you want to avoid spoilers, do not read under the following video.

Joel Nicholson from Tal Peleg on Vimeo.

Last but not least, Game Director Bruce Straley shared a picture from over four years ago including some early brainstorming concepts by himself and Neil Druckmann.

If you want to see how The Last of Us could have been, just read the post-its below. Especially the ending on the bottom right is quite a big surprise, and it is definitely very different from the one we actually got to see.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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