Back in the days of The Legend of Zelda: The Wind Waker (proper), much derision was thrown against the game for possibly the biggest time-sink in the game: sailing around the world to go to your different locations, especially in the later parts of the game with collecting the Triforce Shards (well, at least I enjoyed it!).

If you were worried about having to spend hours on end with sailing (or using the Wind Waker baton to either change the wind direction/warp around the game map), thankfully it seems LoZ producer Eiji Aonuma addressed some of these nitpicks of the original game in new details released today about the game through Miiverse. Aonuma detailed that players will not have to use the Wind Waker baton to change the direction of the wind in the game, allowing for easier traversal along the map, and hopefully a more streamlined traveling and gameplay experience in the upcoming Wii U edition of the game, originally released on GameCube in 2003. Aonuma responded:

"Those of you who played the original may have noticed, but not only will this sail make the ship go faster, but it will always be full of wind, meaning you're now able to control the ship to any direction you want, without having to use the Wind Waker to change direction of the wind."

Thankfully, this also means that the time-consuming process of gathering the Triforce Shards will also be reduced with this gameplay change, as well as added controls with the Wii U GamePad, according to Aonuma:

"Some of you may wonder whether this can still be called a sailing ship, but along with this sail and the nautical chart displayed on the Wii U GamePad that works like a car nav, it's now become much easier to travel to the small islands and salvage points scattered around the great sea. Even if you struggled with sea exploration in the original, I think you'll have a blast exploring the great sea once more."

Surely some Wind Waker fans will at least be glad of these changes...or, as Tingle might say, "KOOLIMPAH!!!"

The Legend of Zelda: The Wind Waker HD is currently scheduled for release in the US in October 2013 for Wii U.