The Order: 1886 Developer Shows Humble Beginnings; "Forever Grateful" to Sony's Shuhei Yoshida

By Giuseppe Nelva

August 9, 2014

Ready at Dawn is now working on The Order: 1886, one of the most anticipated PS4 titles of next year, and an AAA game with a large budget, developed by a very sizable team.

Yet the studio started very small, as shown by co-founder and CTO Andrea Pessino on Twitter.

#TBT you say? Here’s Ru [Weerasuriya], Didier [Malenfant] and I on RAD’s first day at our first office, almost 11 years ago…


Hard not to notice that Pessino had a lot less muscle and a more hair…

Our employee #1 Steve in our HUMBLE beginnings – most of the furniture was “recycled” : ) only 5 of us at this point.

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Portrayed above is former IT Director Steve Fradley, who left Ready at Dawn in February to work as an independent IT contractor. According to Pessino he was developing Daxter for PSP back then.

Pessino also shared more information about how the studio began, also expressing eternal gratitude to Shuhei Yoshida, who gave them a chance:

When we signed Daxter we didn’t even have that office (or a team!), all we had was our reputation and a proposal pamphlet : )

Shu @yosp was the man who believed in us and gave us a chance. We are forever grateful!

Finally, he also shared Ready at Dawn’s first logo. Show of hands: how many actually remember it?

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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