The Order: 1886’s Studio Ready at Dawn Hires Two Developers Affected by Sony Santa Monica Layoffs

on June 1, 2014 2:51 AM

A few months ago Sony Santa Monica canceled the production of an unannounced PS4 IP under the leadership of  God of War III Game Director Stig Asmussen. Unfortunately that also caused a round of layoff that left quite a few talented developers looking for a job.

Luckily we can report today that two of those developers have now found a new place to express their talent quite close to home, as discovered by Twitter user Janice.

Thanks to Linkedin we can see that Character Technical Artist Adrian Rodriguez and Animator Fabian Johnston, who were laid off from Sony Santa Monica back in February, now work at Ready at Dawn, where they can apply their expertise to The Order: 1886.

Interestingly, Rodriguez had already worked on the cinematics of The Order: 1886 in May 2013 during a brief foray at the visual effect studio Zoic,  most probably helping with the trailer we saw at E3 last year.

Considering that Sony Santa Monica has been supporting Ready at Dawn on The Order: 1886 for quite a while, the new workplace is probably the most natural destination for Rodriguez and Johnston.

We can only hope that the other developers affected by the recent layoffs will be as successful in finding a new studio. One thing is for sure: in a period in which everyone seems to scramble to report about people losing their jobs or leaving a studio, it’s a pleasure to be able to write about two artists finding a new place to work on the games we all love.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.